ProEXR File Description=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 40
cameraFov (float): 48.4497
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 29499.4
cameraTransform (m44f): [{-0.634852, -0.756794, -0.155648, -21337.8}, {-0.772634, 0.621836, 0.127891, 15890.1}, {0, 0.201451, -0.979499, 6180.51}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2003]
displayWindow (box2i): [0, 0, 2999, 2003]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "rnd08"
vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:1,Cache:0"
vrayInfo/date (string): "9.05.2018"
vrayInfo/filename (string): "deadlineStartupMax2014.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/noiseThreshold (string): "0.001000"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win10"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "65424MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "10:22:55"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.60.03"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.60.03"
vrayInfo/w (string): "0"=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map__1.B (half)
VRayExtraTex_Map__1.G (half)
VRayExtraTex_Map__1.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlID.B (half)
VRayMtlID.G (half)
VRayMtlID.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayObjectID.B (half)
VRayObjectID.G (half)
VRayObjectID.R (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID (uint)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (float)
ProEXR File Description=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 40
cameraFov (float): 48.4497
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 29499.4
cameraTransform (m44f): [{-0.634852, -0.756794, -0.155648, -21337.8}, {-0.772634, 0.621836, 0.127891, 15890.1}, {0, 0.201451, -0.979499, 6180.51}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2003]
displayWindow (box2i): [0, 0, 2999, 2003]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "rnd08"
vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:1,Cache:0"
vrayInfo/date (string): "9.05.2018"
vrayInfo/filename (string): "deadlineStartupMax2014.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/noiseThreshold (string): "0.001000"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win10"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "65424MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "10:22:55"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.60.03"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.60.03"
vrayInfo/w (string): "0"=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map__1.B (half)
VRayExtraTex_Map__1.G (half)
VRayExtraTex_Map__1.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlID.B (half)
VRayMtlID.G (half)
VRayMtlID.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayObjectID.B (half)
VRayObjectID.G (half)
VRayObjectID.R (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID (uint)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (float)
ProEXR File Description=Attributes=
cameraAperture (float): 36
cameraFNumber (float): 8
cameraFarClip (float): 1e+030
cameraFarRange (float): 1000
cameraFocalLength (float): 40
cameraFov (float): 48.4497
cameraNearClip (float): 0
cameraNearRange (float): 0
cameraProjection (int): 0
cameraTargetDistance (float): 29499.4
cameraTransform (m44f): [{-0.634852, -0.756794, -0.155648, -21337.8}, {-0.772634, 0.621836, 0.127891, 15890.1}, {0, 0.201451, -0.979499, 6180.51}, {0, 0, 0, 1}]
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 2999, 2003]
displayWindow (box2i): [0, 0, 2999, 2003]
lineOrder (lineOrder): Increasing Y
name (string): ""
pixelAspectRatio (float): 1
screenWindowCenter (v2f): [0, 0]
screenWindowWidth (float): 1
type (string): "scanlineimage"
vrayInfo/camera (string): "VRayCam001"
vrayInfo/computername (string): "rnd08"
vrayInfo/cpu (string): "INTEL/Model:15,Family:6,Stepping:1,Cache:0"
vrayInfo/date (string): "9.05.2018"
vrayInfo/filename (string): "deadlineStartupMax2014.max"
vrayInfo/frame (string): "00000"
vrayInfo/h (string): "0"
vrayInfo/mhz (string): "0MHz"
vrayInfo/noiseThreshold (string): "0.001000"
vrayInfo/numPasses (string): "0"
vrayInfo/numSubdivs (string): "0.00"
vrayInfo/os (string): "Win10"
vrayInfo/primitives (string): "0"
vrayInfo/ram (string): "65424MB"
vrayInfo/rendertime (string): " 0h 0m 0.0s"
vrayInfo/time (string): "10:22:55"
vrayInfo/vmem (string): "134217728MB"
vrayInfo/vraycore (string): "3.60.03"
vrayInfo/vrayversion (string): "Internal V-Ray version Adv 3.60.03"
vrayInfo/w (string): "0"=Channels=
A (half)
B (half)
G (half)
R (half)
VRayDiffuseFilter.B (half)
VRayDiffuseFilter.G (half)
VRayDiffuseFilter.R (half)
VRayExtraTex_Map__1.B (half)
VRayExtraTex_Map__1.G (half)
VRayExtraTex_Map__1.R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayIlluminance.B (half)
VRayIlluminance.G (half)
VRayIlluminance.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayMtlID.B (half)
VRayMtlID.G (half)
VRayMtlID.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayObjectID.B (half)
VRayObjectID.G (half)
VRayObjectID.R (half)
VRayRawTotalLighting.B (half)
VRayRawTotalLighting.G (half)
VRayRawTotalLighting.R (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRayRenderID (uint)
VRayShadows.B (half)
VRayShadows.G (half)
VRayShadows.R (half)
VRaySpecular.B (half)
VRaySpecular.G (half)
VRaySpecular.R (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (float)